License Hell: Introduction

My name is Fletcher, and I have a licensed game problem.

To be more specific, I have a “problem” in that I’ve spent about five years now hunting down every licensed title I could find, for ill or for good, and playing them to completion or whatever passes for it. Legally, when possible. I’ve probably dumped 4-digit sums into this task at this point just on the games alone. When I began, the plot was to try and turn this into a let’s play series, but for the most part that’s not a thing I do anymore1. As a result, these posts are probably gonna be weird. Some will be multimedia, some will just cover titles in general overview if there’s nothing interesting, and more than a couple are going to be actual historical dives into what in the hell led to the existence of such a thing.

But wait, there’s more! I’m one of those broke-brained Amiga fans from the olden days, which means that like it or not, we’re all going on a trip to Europe for their microcomputer madness, where there are so many of these games from bedroom coders making 5k quid from a publisher who didn’t give a shit what went on the tape as long as it played!


And to top it all off, I’m doing this more to satisfy my own horrible obsession, so what qualifies as a “licensed” title is going to be fast and loose. If I can wiggle it in, it’s making the column2. So strap in and get ready for the first one of these to land this weekend!

  1. Except when I do, usually because my buddy David is doing the editing.
  2. But for what it’s worth, on the few that I cannot, there is another series in the wings which is going to get weird with it.

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