I’ll follow up this weekend with the more personal post and info on upcoming projects, but in the meantime, since I’m not going to do longer pieces on these cleared games, let’s just sum up what y’all missed in the world of knocking down the backlog. Hint: not a lot of it is interesting.
I’ve been grappling for a bit now with how I wanted to handle DLC as regarded the “no buying games until games*2 completed” rule, and tonight I’m very glad Taito helped make the decision for me, because fuck you if you didn’t think I was gonna buy Invader GIRL! the instant it became available in Groove Coaster PC.
Also I guess this opens the floodgates to let me pick up the QUBE 2 DLC puzzles, which I’ve been interested in since I beat the game.
Learning CSS and designing a mobile-friendly version of the site was an incredibly uphill battle. As you can see, it’s still not done. But I’ve got too many things I want to write and so fuck it, writing first, coding later. With that said, on with the show…
I wish some of y’all had told me that the site looked like hot ass on mobile before I started pimping it out. That’s a terrible look. Updates backburnered while I teach myself CSS and finally just wrench this ugly bastard of a site into the shape I wanted, because this needs to be done ASAP.